Devlog 1 - Game Mission and First level


My plan with this project is to finish a 10 level horror space game within a month ending on April 4th, I gave myself this deadline because I have started a lot of projects in the last few years between Unity, unreal, GameGuru Classic and GameGuru Max but have never finished one, the closest I have gotten is getting 1 big level done in a game I called rightfully left to die that I lost when my laptop broke. I hope this deadline gives me the time crunch and motivation to finish a project while juggling life and work. 


Level one is the tutorial level of the game and me re familiarizing myself with the GameGuru Max software as it has been awhile since I used it. This level took about 2 hours to put together in my free time. My favorite part of designing this level was learning the lighting system, before I started this game I worked specifically in outside worlds because I never really cared for using modular building to make interiors and I still don't really care for them.





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