Devlog 1 - Game Mission and First level
My plan with this project is to finish a 10 level horror space game within a month ending on April 4th, I gave myself this deadline because I have started a lot of projects in the last few years between Unity, unreal, GameGuru Classic and GameGuru Max but have never finished one, the closest I have gotten is getting 1 big level done in a game I called rightfully left to die that I lost when my laptop broke. I hope this deadline gives me the time crunch and motivation to finish a project while juggling life and work.
Level one is the tutorial level of the game and me re familiarizing myself with the GameGuru Max software as it has been awhile since I used it. This level took about 2 hours to put together in my free time. My favorite part of designing this level was learning the lighting system, before I started this game I worked specifically in outside worlds because I never really cared for using modular building to make interiors and I still don't really care for them.
Get Desolate Ship
Desolate Ship
Horror Fps game made with Gameguru Max finished in a month
Status | Released |
Author | Whitewolf Gaming |
Genre | Shooter |
Tags | 3D, Creepy, Dark, First-Person, Horror, Indie, Psychological Horror, Singleplayer, Space |
Languages | English |
Accessibility | Subtitles |
More posts
- Devlog 7Mar 23, 2023
- Devlog 6 - Finished Levels and SoundMar 17, 2023
- Devlog 5 - Level 4Mar 14, 2023
- Devlog 4 - New updateMar 11, 2023
- Devlog 3 - Level 3 StartedMar 08, 2023
- Devlog 2 - First Engine IssueMar 08, 2023
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